Introduction to Blueprints

This hands-on one-day workshop provides the core skills required to develop applications with Unreal Engine Blueprints.

Course Description

  • What is a Blueprint?
  • Customizing & adding functionality
  • Pawns, character & controllers
  • Lighting basics & lighting scenarios
  • Level streaming
  • Volumes

More information

Target audience
Decision makers, designers, constructors, engineers, marketing managers.

Prerequisites
Before attending this course, you should attend the one-day Unreal Engine Primer course or have basic knowledge of Unreal Engine tools and workflows.

Training venue
Courses are held in fully equipped modern classrooms. Included are snacks during breaks (hot and cold drinks, fresh pretzels, fruit, pastries and ice cream in summer) and lunch (main course, starter and dessert, salad buffet and drink). You work on a high-end gaming notebook (ASUS ROG ZEPHYRUS GX501) and with the original Unreal Enterprise course materials. The training usually takes place in German language, depending on whether English-speaking participants are in the course. Your trainer has completed the Unreal Enterprise trainer certification program and has been training the Unreal Engine successfully and with top marks for several years.

Other related courses:
Unreal Engine Primer (1 day) | Introduction to Blueprints (1 day) | Automotive Configurator Workshop (2 days)

Price:

€ 490,00 plus VAT.*
€ 593,10 incl. VAT.

Duration:

1 day

Training hours:

9am to 4pm

Registration: